Creature — Human Rogue Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Power/Toughness 1/1. This would actually work well with this deck, but I would want something like Keep Safe available to protect Lurrus. Noted for the removal suggestions, I'll toss those Fractures. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. Nighthawk Scavenger adds to the power of 8. Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Drana, the Last Bloodchief I'm asking myself questions about. So after seeing [[bitterblossom]] exists i started Looking around for Rogue / Faire tribal and remembered [[thieves guild enforcer]] , now my question is, does it it trigger whenever a rogue ETB or does it happen one once? You can report it here for fixing: https://tappedout.net/mtg-forum/tappedout/official-missingincorrect-cardtoken-thread/?&p=37&page=37. Thieves’ Guild Enforcer doesn’t look like much, but the sneaky 1-drop has begun to prove its chops across Magic’s formats. But I don't know why you'd want to find 1 Thieves' Guild Enforcer, 1 Eye Collector, or 1 Nyx Lotus. Nullpriest isn't usually a big factor unless I have Lurrus of the Dream-Den out, so maybe Lurrus is the one whose numbers I need to think about. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2+1 and has deathtouch. Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Just in general deckbuilding advice, you have a few "2-ofs" that don't make a lot of sense to me. Just so I understand your advice, with a card like Nyx Lotus, because I have no way of searching for it, either cut it completely or take 3-4? As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. Discord Server | Weight: 2g Out of stock Tweet; Contact Us. Condition: New. J-D is going rogue - quite literally this time! I see that you play Fraying Sanity so I suggest you to play Maddening Cacophony, great combo to close late game :) This says to me that you need a few Maddening Cacophony in your deck to get to this position. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. My 3 first-choice instants for a Dimir deck would be Drown in the Loch, Grasp of Darkness and Keep Safe. Having less than 3-4 copies of a card usually means you have a way to find it, like using the GY as a toolbox. In both cases, I find I have to kill the creatures while they're still small. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch Thieves’ Guild Enforcer is the lord of the tribal theme Rogue, supporting a build that mills an opponent. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Thanks for uploading the list. I would stick with 7 Swamp and 9 Island. What began as a mini renaissance for delver strategies has blossomed into full-on Rogues tribal with the advent of Zendikar Rising.So what exactly is a Rogues deck, and which Rogues are strong enough to make the cut? I think he's nice to have, again, for the toolbox. This site is unaffiliated. Flying!". For most of the 1-3 mana creatures, I was thinking about food for Call of the Death-Dweller. Quantity: 0 lots available (4 items per lot) / 16 sold / See feedback. Card Name: Thieves’ Guild Enforcer Set: Core Set 2021 (Foil) Mana Cost: B Card Type: Creature Oracle Text: Flash Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. So in my opinion it's not enough versatile and it can be easily removed with any removal so it's week in my opinion. sneaky robot used the newest addition of Thieves’ Guild Enforcer from Core 2021 to go 5-0 in the MTGO Standard league with this Sultai Flash deck. $0.01, As low as: Tournament. Combo Aluren +Faerie Impostor +Yarok, the Desecrated +Thieves' Guild Enforcer . Brand Magic: The … Terms of Use | I personally like to use Mind Carver in any deck with , but Village Rites or another creature kill card will be just as good. EDH Recommendations and strategy content for Magic: the Gathering Commander Regarding the legality, don't worry about it, the site staff has to manually adjust legality for one-off cards like those so it probably slipped their attention. Essence Scatter is, to me a good side-board card for 2 reasons: firstly trying to keep a balance between colors in the deck, and secondly if your mill is fast enough you may not need it against anything but control decks. Cards that could help me flood the board and do damage. Here are cards like Thieves' Guild Enforcer in Standard format: View More / Advanced Search Options. Thieves’ Guild Enforcer and Soaring Thought-Thief are certainly the cream of the crop and slimming down to the bare bones fits perfectly into a Lurrus of the Dream-Den shell. $0.39, As low as: 0.76 - 999.99 $0.37, As low as: I'll just have to get better at using her. It tends to just live in my GY all game. $7.45. Decks. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. $0.97, As low as: Select your country in the list below and you’ll see only products available from sellers who ship to your location, along with the shipping costs for those sellers. Then comes your supporting cards. That is the biggest difference I've noticed between competitive decks and casual or fun: competitive decks never hope for any cards, they always seem to have the cards they want at the right time. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. $0.49, As low as: Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. $0.25, As low as: Oona, mill exile Is there a balance to hit between disrupting other playing styles and playing your own game? Maybe another niche effect to handle specific situations, or maybe another Wurm. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Eye Collector I think I just went "Ooh! $0.52, As low as: In combo with Lurrus of the Dream-Den they are really fun to play and Thieves' Guild Enforcer is strong too (in my opinion) and I want to test her. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under you control, each opponent mills two cards. $0.70, As low as: As for number of cards, this is a deckbuilding exercise for my noob self so please bear with me, I'm going to try and reason out why I picked certain cards (because I don't know that I have an exact reason for each card being there). That's really helpful and gives me a lot to think about. hey! Item Information. Item description. Combos. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. $0.71, As low as: We put the new Thieves Guild Enforcer from M21 to the test in a modern league. Then again, it's only a 1/1 and it's not that good at milling. As for Nyx Lotus, I find that every time I play it, it changes the game for me. Thieves' Guild Enforcer I got excited by the idea of a 3/2 for 1 mana. The one game in six when he's useful, he ends up changing the game. Similar combos. $0.50, As low as: + Cards Realm. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. This site © 2020 TappedOut.net, LLC The two most common decks I'm running into are either White or White/Black life gain, usually based on Impassioned Orator and Hallowed Priest, or the decks that stack mutations. We're sorry, we are unable to process your feedback at this time. Flash. by shwanerz88, Always Loot the Bodies If you have not fetches you can play Field of Ruin instead of Ghost Quarter, very strong to activate Archive Trap and to proc landfall. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. $10.95 + shipping . I start pulling off huge plays with only 5 or 6 lands. Forum. Scourge of the Skyclaves is an interesting one. > Thieves' Guild Enforcer [M21] Thieves' Guild Enforcer [M21] Thieves' Guild Enforcer [M21] Price: AUD$5.50 (tax incl.) If you're looking for early ways to mill yourself and get creatures into the GY, Mire Triton is the creature of choice for Standard. TappedOut.js Blog Widget, ( Privacy statement | I was hoping to drop it and a few Swamps for Nykthos, Shrine to Nyx but it doesn't seem to be legal in this edition. Login. Only 5 left in stock - order soon. Anyways, thanks for your comment :). Card Text. by Bobble111. Overview Boon Thief is an insanely strong boon support that can provide 100% uptime on Might, Quickness, Fury, Protection, Regeneration, Vigor, Retaliation and very high uptimes on Stability, Aegis, Resistance.This means Boon Thief can upkeep almost every boon in the game, except Alacrity; making most other supports redundant. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under you control, each opponent mills two cards. I feel like it'd be better in a control deck than something as aggressive as this, does that sound about right? I suggest you to play creatures that just mill more, like Manic Scribe or Ruin Crab. Looking at your major strength - Nighthawk Scavenger, Soaring Thought-Thief and Thieves' Guild Enforcer all become very much stronger when your opponent has 8 or more cards in their grave. $0.03. Help | You mention you "have to remove creatures while they're still small" and maybe that's why you felt like you had to run a lot of removal. Archfiend's Vessel will be suggested by all in sundry, but also detracts from your mill theme (you won't win games with creature damage). Flying. You're definitely right, Mire Triton offers me more immediately, and I'll have other things to play by the time Enforcer gets up to 3/2. A janky, tongue-in-cheek suggestion to trigger the power of 8 would be Maddening Cacophony. That effect is incredible, but I never actually use it. I like Heartless Act but you might also want Blood Beckoning or Omen of the Dead to support Lurrus and bring your Thieves' Guild Enforcer and/or Ruin Crab back from the dead (could also work on Merfolk Secretkeeper). No price … I don't think green spalsh is awful, i tested it when Assassin's Trophy was announced, and it was nice, I just prefer the UB version XD. Power / Toughness. $0.20, As low as: Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Creature — Human Rogue (1/3) Flash. For mill decks, this Human Rogue fits right in and works with other Rogues to quicken the process. My personal favourites to back up this core would be Mind Carver and Unexpected Fangs - which brings you to a total of 9 different cards that make a solid deck with 4 of each (36 non-lands) and 24 lands. Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. If u want to play big creatures at low cost i suggest instead Jace's Phantasm or Thieves' Guild Enforcer that is a really strong removal too. $6.77. Soaring Thought-Thief. The goal here is make sure all of the content lives on for free in ways that can be copied/cloned were I, or any of the other admins/mods, to leave the project. Life gainers build a swarm of huge creatures and I suddenly find myself unable to contain them, mutations get so many disruptive effects that I don't have an answer. Granted, by the time my opponent has 8 cards in their graveyard, I have more land and bigger weapons to pull out. by ShiranuiShogun, Anowon rouges So how much removal is too much and how much should I focus on just playing my game? Details about 4 THIEVES' GUILD ENFORCER ~mtg NM-M M21 Core 2021 Rare x4. Thieves’ Guild Enforcer gets +2/+1 and deathtouch. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. The final non-land card in the deck (assuming 4 of each card) is less easy. 4 THIEVES' GUILD ENFORCER ~mtg NM-M M21 Core 2021 Rare x4. Fabled Passage and Evolving Wilds let you search for the color land you need and also give a double landfall for Ruin Crab a dual colored land that enters tapped may just slow you down a bit. I would recommend swapping all of the Thieves' Guild Enforcers, Eye Collector, and Nyx Lotus for 4x Mire Triton. Thieves' Guild Enforcer works well with the theme. 195 Magic: The Gathering - Rankle, Master of Pranks - Throne of Eldraine 4.9 out of 5 stars 24. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 and has deathtouch. $2.73, As low as: If you are playing Lurrus of the Dream-Den purely as a Companion, he starts the game outside of your core deck and you can cast him at any time. This is a UB Mill deck with a few rogues in order to help facilitate the milling. Contact | I'd recommend removing all Fractures for 3x additional Feed the Swarm or 2 more Feed the Swarm and 1 more Drag to the Underworld. I like your take on a popular theme - +1 - I am not, however, totally sold on 4 each of Brazen Borrower and Zulaport Duelist and might go for 2 of each. To answer your question, I think it's fine for an aggressive deck like this one to focus more on the graveyard synergies and getting big creatures in play than countering the opponent's every move. Having flash allows it to combo with Slitherwisp and slot into the curve of the Dimir Flash deck in Standard. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. abby315 thanks so much! Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As low as: by versus64, Thieves! We would like to show you a description here but the site won’t allow us. As long as an opponent has eight or more cards in their graveyard, Thieves’ Guild Enforcer gets +2/+1 … Anyways Hunted Horror is a really nice card, but is strong only vs Leyline of Sanctity so is a card that you put in your SB just for one card. Articles and comments are user-submitted and do not represent official endorsements of this site. Out of stock. ), https://tappedout.net/mtg-forum/tappedout/official-missingincorrect-cardtoken-thread/?&p=37&page=37, Slither Lock - Dimir Flash Slitherwisp Control, Competitive UB mill modern (2020 short guide). Another good card is Thieves' Guild Enforcer that is a removal and a good body creature, that mills too! I guess the milling can be considered part of the toolbox, but milling the opponent's deck probably needs a much more dedicated deck than just a couple of cards to cycle on and off the board. Lately, the release of Thieves’ Guild Enforcer led me to revisit Rogues, a deck that has long clamored for additional one-drops with which to enable Thieves’ Fortune. Card condition is NM/EX range and English. Based in Skyrim and headquartered in The Ratway beneath the city of Riften, members of the Thieves Guild are renowned for causing trouble in the city and are held largely responsible for the corruption of the city's markets. If you swap out your "conditional" removal, like Compound Fracture, for "unconditional removal", like Feed the Swarm or Murder, you don't need to worry about having removal at the exact right turn. Hi friend :) As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Articles. Magic: The Gathering - Thieves' Guild Enforcer - Foil - Extended Art - Core Set 2021 5.0 out of 5 stars 1. Metagame. shipping: + $1.08 shipping . Now I'm also asking myself if I have the right number of Fiend Artisans and Nullpriest of Oblivions. Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. Slitherwisp, on the other hand can flash in, give you some card draw and allow you to gain life. Feeds | A previous version of this deck had 13 removal cards, I felt like that was taking focus away from the main objective so I made this one. More Info: For special rulings visit the Gatherer page. Then comes the mill cards that you can keep recasting from the grave with Lurrus: Merfolk Secretkeeper (for Venture Deeper), Maddening Cacophony (instant mega-mill), Sweet Oblivion (more instant mill) and Ruin Crab (Landfall mill). However, I think your current removal suite isn't the best. Only 3 left in stock - order soon. Rogues Through the Ages Rogues started out in a Temur shell running Humble Defector and employing a Splinter Twin package. $4.19 + shipping . Thank you for your feedback! In general you'll be the "aggressor" so you only want to remove things that are a huge threat to you or are stopping you from winning the game. $15.13. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Core Set 2021: Thieves' Guild Enforcer. The deck is not built for him, there's a bunch of Lifelink in there and Mire Triton would add more. $0.07, As low as: As far as lands go, I would keep things as simple as possible. Rarity Rare. by UltraGamer01, Dimir Rogues $0.00. While Cunning Nightbonder was useful in rogue decks of the last game format, it actually does nothing for your main creatures. A few members of the community have joined me to perform the arduous task of moving combos over from Discord to publicly available Google Sheet, which now powers the website. On one hand, this means giving up on Zareth San, the Trickster, Brazen Borrower and Nighthawk Scavenger. Whenever Thieves’ Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Merfolk Windrobber sacrifices itself to draw a card. The deck aims to use Ruin Crab plus Thieves’ Guild Enforcer/Soaring Thought-Thief and Merfolk Windrobber to run the opponent out of cards in their deck, or sometimes just attack for lethal damage. Pokemon Card Lot 100 OFFICIAL TCG Cards Ultra Rare Included - GX EX MEGA + HOLOS. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. If your goal is to win at turn 5 I suggest you to remove Consuming Aberration is too mana expensive, you probably can cast her on turn 5-7, so it's a "win more" card. If you want you can check my deck too :) Competitive UB mill modern (2020), Vinman Hi again :) Wish List. If I need to clear the board, I'll bring out Massacre Wurm. A customer service representative will review this shortly. by Epicurus, Rogue-Like Members of the guild specialize in stealing objects of varying value or loaning septims to potential entrepreneurs or to help someone pay off their debts, in hopes of a payback. If I need a big hitter, I'll bring out Demon of Loathing. Thieves' Guild Enforcer - Core Set 2021 **NM** MTG. I've been playing this in Standard on MTGArena: My big question is, how much of the deck should go to countering other decks? If we look at Thieves' Guild Enforcer and Soaring Thought-Thief we can start talking of the power of 8, where your rogues gain extra effects with 8. Out of stock. There - I think that I have made enough suggestions to also get a side-board going. $0.24, As low as: As low as by FSims81, Sneak Attack Upgrade WOTC Core Set 2021 Thieves' Guild Enforcer (R) NM. Soaring Thought-Thief gives +1/+0 to all rogues you control. by REGELDUDES, Update to Sneak Attack I might rethink Drana for something. $1.99, As low as: Fiend Artisan is a key part of every game I play, I don't know if more would just suffocate the deck. DMCA requests | WOTC Core Set 2021 Thieves' Guild Enforcer (Extended Art) (R) NM. Liliana, Waker of the Dead in theory is perfect for this deck, but it's her ult I'm after and that never actually goes off.

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